THE 1 8 8 ~ a post-endgame Fallout: New Vegas RPG
*update blog // *forum // *full plot // *questions
The end of the year 2281 looms large over the denizens of the Mojave Wasteland, and though the landmark year may be over, Courier Six’s troubles certainly aren’t. It’s been two months since her victory atthe Dam for an independent Vegas, and still Six struggles to keep peace in the Mojave. With the NCR holding significant bases in the desert and Caesar’s Legion looming at Fortification Hill, life and the political culture remains turbulent. Independence doesn’t necessarily mean peace, and as far the various wasteland factions are concerned, the Mojave is still up for grabs. As Six and the rest of the New Vegas inhabitants—her friends, her enemies, her allies, and forces unknown—fight to carve an existence for themselves in this new landscape, they begin to wonder if the old saying is true—maybe war never does change.
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